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  1. Qt
  2. QTBUG-112446 Some instancing shaders missing from object and range gradient
  3. QTBUG-113224

Create rangeGradient instancing shader for Surface3D and Bars3D

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    • Icon: Technical task Technical task
    • Resolution: Fixed
    • Icon: P1: Critical P1: Critical
    • 6.6.0
    • Graphs: 3D
    • None
    • 3b4a4ab69 (dev)

      The shader from Scatter3D cannot be used, as in scatter's case the whole object is done in one color based on the y -position. With bars and surface the color changes inside the object based on the range.

        For Gerrit Dashboard: QTBUG-113224
        # Subject Branch Project Status CR V

            tokorpip Tomi Korpipää
            tokorpip Tomi Korpipää
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