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Technical task
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Resolution: Fixed
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P1: Critical
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None
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3b4a4ab69 (dev)
The shader from Scatter3D cannot be used, as in scatter's case the whole object is done in one color based on the y -position. With bars and surface the color changes inside the object based on the range.
- depends on
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QTBUG-112444 Add instancing support for Bars3D
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- Closed
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