Details
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Bug
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Resolution: Duplicate
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P2: Important
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6.4.2, 6.5.0
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libpipewire 0.3.50
Description
Playing QSoundEffects breaks sound completely after some seconds.
The Debugger shows the QPulseAudioSink::userFeed method gets called by a QTimer every few milliseconds, but it does a fast return each time because chunks is always 0. In the first few seconds in which the sound is still working, the QPulseAudioSink::bytesFree method can be observed to return a smaller value every time it gets called.