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  1. Qt
  2. QTBUG-114902

PulseAudio backend no sound after some time with pipewire-pulse

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Details

    • Bug
    • Resolution: Duplicate
    • P2: Important
    • 6.5.5, 6.6.3, 6.7.0 RC
    • 6.4.2, 6.5.0
    • Multimedia
    • libpipewire 0.3.50
    • Linux/Wayland, Linux/Yocto

    Description

      Playing QSoundEffects breaks sound completely after some seconds. 

      The Debugger shows the QPulseAudioSink::userFeed method gets called by a QTimer every few milliseconds, but it does a fast return each time because chunks is always 0. In the first few seconds in which the sound is still working, the QPulseAudioSink::bytesFree method can be observed to return a smaller value every time it gets called.

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            mikko.hallamaa Mikko Hallamaa
            doschr Dominik Schütz
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            Dates

              Created:
              Updated:
              Resolved:

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