Details
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Bug
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Resolution: Fixed
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P1: Critical
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6.4.1, dev
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None
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d901e462e (dev), 381b9e3ae (6.6), c2672fe54 (tqtc/lts-6.5)
Description
Steps:
- Create/open a 3D project
- Add QtQuick3D.SpatialAudio module
- Add two Audio Listener components from Components to scene in Navigator
- -> emulation layer crash in 2D/3D
- -> Cannot run project. Application output:
08:57:18: Starting C:\Users\taremes\RTA\QtDesignStudio_4.0.0\Tools\QtDesignStudio-4.0.0-preview\qt6_design_studio_reduced_version\bin\qml2puppet-4.0.0.exe --qml-runtime -I C:/Users/taremes/Documents/UntitledProject117/imports -I C:/Users/taremes/Documents/UntitledProject117/asset_imports --apptype widget C:/Users/taremes/Documents/UntitledProject117/content/App.qml... QML debugging is enabled. Only use this in a safe environment. Info: Starting QML Runtime ((null):0, (null)) NVD3DREL: GR-805 : DX9 Overlay is DISABLED Warning: QThread::setPriority: Cannot set priority, thread is not running ((null):0, (null)) Warning: Ignoring attempt to add a second listener to the spatial audio engine. ((null):0, (null)) Warning: Failed to setup resampler ((null):0, (null)) 08:57:21: C:\Users\taremes\RTA\QtDesignStudio_4.0.0\Tools\QtDesignStudio-4.0.0-preview\qt6_design_studio_reduced_version\bin\qml2puppet-4.0.0.exe crashed.
- Tried also if it's possible to have two scenes in two different view3Ds and then add one audio listener to each, but same crash occurred in that scenario
Attachments
Issue Links
- resulted from
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QDS-8971 Test the spatial audio component
- Closed