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Bug
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Resolution: Fixed
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P1: Critical
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6.4.1, dev
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None
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d901e462e (dev), 381b9e3ae (6.6), c2672fe54 (tqtc/lts-6.5)
Steps:
- Create/open a 3D project
- Add QtQuick3D.SpatialAudio module
- Add two Audio Listener components from Components to scene in Navigator
- -> emulation layer crash in 2D/3D
- -> Cannot run project. Application output:
08:57:18: Starting C:\Users\taremes\RTA\QtDesignStudio_4.0.0\Tools\QtDesignStudio-4.0.0-preview\qt6_design_studio_reduced_version\bin\qml2puppet-4.0.0.exe --qml-runtime -I C:/Users/taremes/Documents/UntitledProject117/imports -I C:/Users/taremes/Documents/UntitledProject117/asset_imports --apptype widget C:/Users/taremes/Documents/UntitledProject117/content/App.qml... QML debugging is enabled. Only use this in a safe environment. Info: Starting QML Runtime ((null):0, (null)) NVD3DREL: GR-805 : DX9 Overlay is DISABLED Warning: QThread::setPriority: Cannot set priority, thread is not running ((null):0, (null)) Warning: Ignoring attempt to add a second listener to the spatial audio engine. ((null):0, (null)) Warning: Failed to setup resampler ((null):0, (null)) 08:57:21: C:\Users\taremes\RTA\QtDesignStudio_4.0.0\Tools\QtDesignStudio-4.0.0-preview\qt6_design_studio_reduced_version\bin\qml2puppet-4.0.0.exe crashed.
- Tried also if it's possible to have two scenes in two different view3Ds and then add one audio listener to each, but same crash occurred in that scenario
- resulted from
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QDS-8971 Test the spatial audio component
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- Closed
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