• Icon: Technical task Technical task
    • Resolution: Done
    • Icon: P2: Important P2: Important
    • 6.8
    • Quick: 3D
    • None
    • ef88922ed (dev), 43573c6a6 (6.7-experimental)

      Add a possibility to use only one channel for specular map in the same way it's done for opacityMap, for example: https://doc.qt.io/qt-6/qml-qtquick3d-principledmaterial.html#opacityChannel-prop

        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

            sadegh Sadegh Taghavi
            e0150566 Janne Roine
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved:

                There are no open Gerrit changes