Details
-
Task
-
Resolution: Unresolved
-
P2: Important
-
None
-
6.7.0
-
None
Description
Recent user review suggestions from graphics designer perspective.
Attachments
1.
|
Fresnel effect in principled materials |
![]() |
Reported | Mahmoud Badri | ||||||||
2.
|
Standard material Fresnel in principled materials |
![]() |
Closed | Sadegh Taghavi | ||||||||
3.
|
Invert opacity mask |
![]() |
Closed | Sadegh Taghavi | ||||||||
4.
|
Vertex color as mask |
![]() |
Closed | Sadegh Taghavi |
|
|||||||
5.
|
Base color texture color channel |
![]() |
Closed | Sadegh Taghavi | ||||||||
6.
|
Specular color texture color channel |
![]() |
Closed | Sadegh Taghavi | ||||||||
7.
|
Transform Gizmo for texture position on object |
![]() |
Reported | Pasi Keränen |