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    Task 
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    Resolution: Unresolved
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    P2: Important 
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    None
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    6.7.0
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    None
Recent user review suggestions from graphics designer perspective.
| 1. | Fresnel effect in principled materials |   | Reported | Mahmoud Badri | ||||||||
| 2. | Standard material Fresnel in principled materials |   | Closed | Sadegh Taghavi | ||||||||
| 3. | Invert opacity mask |   | Closed | Sadegh Taghavi | ||||||||
| 4. | Vertex color as mask |   | Closed | Sadegh Taghavi | 
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| 5. | Base color texture color channel |   | Closed | Sadegh Taghavi | ||||||||
| 6. | Specular color texture color channel |   | Closed | Sadegh Taghavi | ||||||||
| 7. | Transform Gizmo for texture position on object |   | Reported | Pasi Keränen | 
