Details

    • Technical task
    • Resolution: Done
    • P2: Important
    • 6.8
    • Quick: 3D
    • None
    • ef88922ed (dev), 43573c6a6 (6.7-experimental)

    Description

      Add a possibility to use only one channel for base color map in the same way it's done for opacityMap, for example: https://doc.qt.io/qt-6/qml-qtquick3d-principledmaterial.html#opacityChannel-prop

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              sadegh Sadegh Taghavi
              e0150566 Janne Roine
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