Details
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Bug
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Resolution: Unresolved
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P2: Important
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None
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6.6.2
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None
Description
If you create an entity and setEnabled(false) on it at the time it is added to the scene tree.
Later on, when setEnabled becomes true, the entity is not properly picked up by the Qt 3D backend unless other scenes changes (e.g components added/removed) are made at the same time.