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  1. Qt
  2. QTBUG-124176

Adding a disable entity to the scene and enabling it later isn't properly picked up

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Details

    • Bug
    • Resolution: Unresolved
    • P2: Important
    • None
    • 6.6.2
    • Qt3D
    • None
    • Windows

    Description

      If you create an entity and setEnabled(false) on it at the time it is added to the scene tree.

      Later on, when setEnabled becomes true, the entity is not properly picked up by the Qt 3D backend unless other scenes changes (e.g components added/removed) are made at the same time. 

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            seanharmer Sean Harmer
            ccrosrobot hello andy
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            Dates

              Created:
              Updated:

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