Description
Inspecting the application with RenderDoc shows that the uniform name has been mangled into _textureSize, or so it seams at least.
Possible due to a conflict with the glsl function `textureSize`.
Text is displayed correctly when using the Vulkan backend, other backends haven't been tested.
See attached images illustrating the rendering issue and the missing uniform values.
Attachments
For Gerrit Dashboard: QTBUG-124708 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
563528,1 | Rename QText2DMaterial uniform | 6.7 | qt/qt3d | Status: NEW | +2 | 0 |