Details
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Bug
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Resolution: Unresolved
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P2: Important
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None
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6.6, 6.7
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None
Description
Inspecting the application with RenderDoc shows that the uniform name has been mangled into _textureSize, or so it seams at least.
Possible due to a conflict with the glsl function `textureSize`.
Text is displayed correctly when using the Vulkan backend, other backends haven't been tested.
See attached images illustrating the rendering issue and the missing uniform values.