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Bug
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    Resolution: Won't Do
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P3: Somewhat important
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    None
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    6.7.0
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    None
 
I would like to display on a single Scatter3D a couple of objects instantiated from a derived QCustom3DVolume class (here 'BallVolume'). In this example, these objects are balls of different sizes, colours and transparencies, but they can also have a random shape.
You can see in the images below that the objects remain opaque to each other whatever the level of transparency I apply.
I apply transparency in the definition of the color table and also by playing with the alphaMultiplier parameter. I've also tried the preserveOpacity parameter.
Is this the normal behaviour, a limitation or a bug from Scatter3D ?