Details
Description
- Research what can be done with current implementation when it comes to AR on phones/tablets.
- ARCore and ARKit.
- ARKit already used on Apple hardware, but how well does it work on iPhone/iPad.
- Can we leverage some of the ARCore features? What's available on the Quest?
- Should we have an implementation that can use ARCore for phones/tables.
- Both ARCore and ARKit has lighting and depth data, what is required for us to make use of it?
- AR with OpenXR on embedded?
Attachments
Issue Links
- mentioned in
-
Page Loading...
1.
|
Research ARCore and ARKit features |
|
Reported | Elias Hautala |