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  1. Qt
  2. QTBUG-129750

Research AR Support outside HMDs

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    • Epic
    • Resolution: Unresolved
    • P3: Somewhat important
    • None
    • 6.9
    • Quick: 3D
    • AR Support outside HMDs

    Description

      • Research what can be done with current implementation when it comes to AR on phones/tablets.
      • ARCore and ARKit.
      • ARKit already used on Apple hardware, but how well does it work on iPhone/iPad.
      • Can we leverage some of the ARCore features? What's available on the Quest?
      • Should we have an implementation that can use ARCore for phones/tables.
      • Both ARCore and ARKit has lighting and depth data, what is required for us to make use of it?
      • AR with OpenXR on embedded?

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              stromme Christian
              stromme Christian
              Christian Christian
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                Updated:

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