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  1. Qt
  2. QTBUG-23413

Calculation precision overhaul for Maps

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    • 5.0.0
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    • a9506a1c d76fceee

      In Map and Projection and friends, we use QVector3D extensively for performing calculations relating to coordinate translation and projection. As QVector3D and friends use 32-bit floats on all platforms (not qreals), this opens up a can of precision worms.

      Some issues (eg the panning at high zoom) may be possible to patch individually in a temporary fashion, but in the long-run, a full cleanup of precision-related issues is probably going to be necessary.

        For Gerrit Dashboard: QTBUG-23413
        # Subject Branch Project Status CR V

            alewilso Alex Wilson (closed Nokia identity) (Inactive)
            alewilso Alex Wilson (closed Nokia identity) (Inactive)
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