Details
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Bug
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Resolution: Out of scope
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P2: Important
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Qt3D TP2
Description
Something like this should work, but doesn't:
Viewport { anchors.fill: parent light: [ Light { id: light0 position: Qt.vector3d(-15,10,5) diffuseColor: "white" }, Light { id: light1 position: Qt.vector3d(15,-10,5) diffuseColor: "white" } }
Note this is partially dependant on the positional light bug QTBUG-22414 and is also related to issues with structs on devices that cause QTBUG-19388
Attachments
Issue Links
- is replaced by
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QTBUG-25359 OpenGL Lighting support
- Withdrawn