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  1. Qt
  2. QTBUG-29055

Retina Display QGLWidget Bug

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Details

    • Bug
    • Resolution: Done
    • P1: Critical
    • None
    • 5.0.0
    • Widgets: Main Window
    • None

    Description

      I have noticed that applications that use QGLWidgets to render an OpenGL scene do not resize correctly on Macbook Pros retina displays (OS X 10.8.2). I have tested the same program on two different resolutions 2880 x 1800 and 1920 x 1080.

      In my program, I have a basic QGLWidget class and call the standard initializeGL(), paintGL(), resizeGL(int width, int height) to render.

      Whenever I run the program the QGLWidget "view" is shifted on higher resolution display. I am not sure whether the problem is the resolution or the retina feature.

      I am attaching two videos of what I am seeing to give you a better idea of the shift I am talking about.

      Attachments

        1. 1920.m4v
          4.27 MB
        2. 2880.m4v
          3.20 MB
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            sorvig Morten Sørvig
            seaworthy Konstantin Yurchenko
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            Dates

              Created:
              Updated:
              Resolved:

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