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  1. Qt
  2. QTBUG-30607

OpenGL version of Qt makes animated QtQuick2 application excessive cpu load

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Details

    • Bug
    • Resolution: Duplicate
    • Not Evaluated
    • None
    • 5.1.0
    • None
    • Machine A: Windows XP, NVIDIA GeForce GTX 550 Ti, Driver Date 2012-12-29
      Machine B: Windows 7, ATI Radeon HD 4250, Driver Date 2012-11-16

    Description

      Anyone has the same issue with me? Or am I missing something?

      When using OpenGL version of Qt(not ANGLE version), as long as the application has constant animations or particle systems, it uses 25% cpu on my machine. (one core)

      Both Windows XP and Windows 7 has this problem.

      tested Qt versions:

      1. 5.1.0 alpha, built with -opengl desktop
      2. a dev branch checked out at March 23th, built with -opengl desktop
      3. 5.0.2 (downloaded at 2013-03-21-461, from http://download.qt-project.org/snapshots/qt/5.0/5.0.2/ , but it’s not there now) opengl version

      A simple animation with ‘loops: Animation.Infinite’ reproduces the issue. (quite some examples reproduce the issue)

      When I use ANGLE version of Qt (5.0.1), the simple animation uses cpu 0%.

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            sletta Gunnar Sletta
            weiyuemin weiyuemin
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              Resolved:

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