Details
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Bug
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Resolution: Done
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P2: Important
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5.2.0 Alpha
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None
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Ubuntu 13.10 alpha amd64, NVIDIA 325.15
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9b82136534bfb6877dae6318ab9c7f4259131b0f
Description
ShaderEffectSource seems to lose the source item's x & y coordinates when generating the texture or vice versa something in the line applies inverse translation of source item's position. The attached example manifests the problem.
The attached example works correctly with qt-5.1.1 in the same environment
Attachments
For Gerrit Dashboard: QTBUG-33838 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
67277,2 | Respect DirtyForceUpdate in QSGBatchRenderer. | stable | qt/qtdeclarative | Status: MERGED | +2 | 0 |