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  1. Qt
  2. QTBUG-34492

Disable threaded render loop on some intel chips

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Details

    • Bug
    • Resolution: Done
    • P2: Important
    • 5.2.0
    • 5.2.0 Beta1
    • Quick: SceneGraph
    • None
    • e7fd798af001e2c4e323f5ae90e4e994f12ccf33

    Description

      Flickering has been observed with this setup:

      Configuration: Ubuntu 13.10, i915 stock intel, graphics 3k (i5-2520m)
      GL_RENDERER: Mesa DRI Intel(R) Sandybridge Mobile
      GL_VERSION: version: 3.0 Mesa 9.2.1
      GL_VENDOR: Mesa Project & SGI

      Both LIBGL_ALWAYS_SOFTWARE=1 and QSG_RENDER_LOOP=basic|windows fixes the issue, but forcing llvmpipe also introduces issues with context sharing. We can disable ThreadedOpenGL from the platform plugin to force one of the other render loops.

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        # Subject Branch Project Status CR V

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            sletta Gunnar Sletta
            sletta Gunnar Sletta
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            Dates

              Created:
              Updated:
              Resolved:

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