Details
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Bug
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Resolution: Done
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P2: Important
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5.2.0 Beta1
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None
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e7fd798af001e2c4e323f5ae90e4e994f12ccf33
Description
Flickering has been observed with this setup:
Configuration: Ubuntu 13.10, i915 stock intel, graphics 3k (i5-2520m)
GL_RENDERER: Mesa DRI Intel(R) Sandybridge Mobile
GL_VERSION: version: 3.0 Mesa 9.2.1
GL_VENDOR: Mesa Project & SGI
Both LIBGL_ALWAYS_SOFTWARE=1 and QSG_RENDER_LOOP=basic|windows fixes the issue, but forcing llvmpipe also introduces issues with context sharing. We can disable ThreadedOpenGL from the platform plugin to force one of the other render loops.
Attachments
For Gerrit Dashboard: QTBUG-34492 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
70338,2 | Disable threaded rendering for Intel HD 3000 cards. | stable | qt/qtbase | Status: MERGED | +2 | 0 |