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Bug
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Resolution: Done
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P2: Important
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5.2.0 Beta1
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None
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e7fd798af001e2c4e323f5ae90e4e994f12ccf33
Flickering has been observed with this setup:
Configuration: Ubuntu 13.10, i915 stock intel, graphics 3k (i5-2520m)
GL_RENDERER: Mesa DRI Intel(R) Sandybridge Mobile
GL_VERSION: version: 3.0 Mesa 9.2.1
GL_VENDOR: Mesa Project & SGI
Both LIBGL_ALWAYS_SOFTWARE=1 and QSG_RENDER_LOOP=basic|windows fixes the issue, but forcing llvmpipe also introduces issues with context sharing. We can disable ThreadedOpenGL from the platform plugin to force one of the other render loops.
| For Gerrit Dashboard: QTBUG-34492 | ||||||
|---|---|---|---|---|---|---|
| # | Subject | Branch | Project | Status | CR | V |
| 70338,2 | Disable threaded rendering for Intel HD 3000 cards. | stable | qt/qtbase | Status: MERGED | +2 | 0 |