Details
Description
On Mac OS X calling glGetShaderPrecisionFormat() causes INVALID_OPERATION error. Suggest we either only call this on OpenGL ES 2 and return default "desktop" values otherwise.
Attachments
For Gerrit Dashboard: QTBUG-46410 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
113421,2 | Fix getShaderPrecisionFormat on desktop | 5.5 | qt/qtcanvas3d | Status: MERGED | +2 | 0 |