On Mac OS X calling glGetShaderPrecisionFormat() causes INVALID_OPERATION error. Suggest we either only call this on OpenGL ES 2 and return default "desktop" values otherwise.
getShaderPrecisionFormat fails with INVALID_OPERATION error on Mac OS X with some GPU drivers
-
Miikka Heikkinen
-
Pasi Keränen
- Votes:
-
0 Vote for this issue
- Watchers:
-
1 Start watching this issue
- Created:
- Updated:
- Resolved:
There are no open Gerrit changes
Show
There is 1 closed Gerrit change