Details
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Type:
Bug
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Status: Closed
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Priority:
P2: Important
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Resolution: Done
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Affects Version/s: 5.7.0
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Fix Version/s: 5.7.0 Alpha
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Component/s: Qt3D
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Labels:
Description
many Qt3D examples start with camera position at z = -40 – this is confusing relative to the native 3D coordinate frame, where +X should be going to the RIGHT, but with this it goes to the left.