Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-49800

Qt3D examples initial camera position should be +40, not -40

    XMLWordPrintable

Details

    Description

      many Qt3D examples start with camera position at z = -40 – this is confusing relative to the native 3D coordinate frame, where +X should be going to the RIGHT, but with this it goes to the left.

      Attachments

        For Gerrit Dashboard: QTBUG-49800
        # Subject Branch Project Status CR V

        Activity

          People

            rbrock Robert Brock
            rcoreilly Randall O'Reilly
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

            Dates

              Created:
              Updated:
              Resolved:

              Gerrit Reviews

                There are no open Gerrit changes