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  1. Qt
  2. QTBUG-49800

Qt3D examples initial camera position should be +40, not -40

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P2: Important
    • Resolution: Done
    • Affects Version/s: 5.7.0
    • Fix Version/s: 5.7.0 Alpha
    • Component/s: Qt3D

      Description

      many Qt3D examples start with camera position at z = -40 – this is confusing relative to the native 3D coordinate frame, where +X should be going to the RIGHT, but with this it goes to the left.

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        For Gerrit Dashboard: QTBUG-49800
        # Subject Branch Project Status CR V

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            Assignee:
            rbrock Robert Brock
            Reporter:
            rcoreilly Randall O'Reilly
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              Updated:
              Resolved:

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