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  1. Qt
  2. QTBUG-51180

Process CSS Masking in scene integration

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Details

    • Bug
    • Resolution: Duplicate
    • P4: Low
    • None
    • 5.6
    • WebEngine
    • None

    Description

      See e.g. the top of the barell in http://keithclark.co.uk/labs/css-fps/mobile/

      At the moment we ignore the filter and render the quad plainly.

      This could involve taking care of RenderPassDrawQuad::filter in our DelegatedFrameNode.

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              qt_webengine_team Qt WebEngine Team
              kkohne Kai Köhne
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                Resolved:

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