Details
-
Bug
-
Resolution: Done
-
P2: Important
-
5.7.0
-
None
-
Windows
Description
Textures are loaded in VRAM as much as there is geometry with a material that using it.
I can reproduce it with the materials-cpp sample.
I just convert the .pro file to a visual studio project and check with Nsight.
I have attached a screenshot of all textures loaded in VRAM.