Details
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Bug
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Resolution: Done
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P2: Important
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5.7.0
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None
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Windows
Description
Textures are loaded in VRAM as much as there is geometry with a material that using it.
I can reproduce it with the materials-cpp sample.
I just convert the .pro file to a visual studio project and check with Nsight.
I have attached a screenshot of all textures loaded in VRAM.
Attachments
For Gerrit Dashboard: QTBUG-54311 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
163969,1 | Re-design texture backend | 5.7 | qt/qt3d | Status: ABANDONED | 0 | 0 |
164436,2 | Texture backend refactoring | 5.7 | qt/qt3d | Status: ABANDONED | 0 | 0 |
165882,1 | Texture backend refactoring | dev | qt/qt3d | Status: ABANDONED | 0 | 0 |