Details
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Bug
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Resolution: Done
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P1: Critical
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4.6.0
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None
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59a0002
Description
Running samegame with QML_SHOW_FRAMERATE=1, you can see that once a new game is started updates are continually happening, even when nothing is changing.
It looks like this is due to Particles initializing both emitting to true and count to 1, which is starting the timer and never ending it.