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  1. Qt
  2. QTBUG-6209

Particles force updates when they shouldn't

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    • 59a0002

      Running samegame with QML_SHOW_FRAMERATE=1, you can see that once a new game is started updates are continually happening, even when nothing is changing.

      It looks like this is due to Particles initializing both emitting to true and count to 1, which is starting the timer and never ending it.

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            aalpert-nokia Alan Alpert (closed Nokia identity) (Inactive)
            brasser Michael Brasser (closed Nokia identity) (Inactive)
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              Created:
              Updated:
              Resolved:

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