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  1. Qt
  2. QTBUG-68942

Qt3d. QRender. Threading and several QLayerFilter.

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P1: Critical
    • Resolution: Done
    • Affects Version/s: 5.10.1, 5.11.0
    • Fix Version/s: 5.11.1
    • Component/s: Qt3D
    • Labels:
      None
    • Commits:
      f6a0587ef0a90f2e8333ea012aafdd956bca91f6

      Description

      File "Src/qt3d/src/render/jobs/filterlayerentityjob.cpp":

      Method FilterLayerEntityJob::run() is invokes in different threads simultaneously and deal with the same lists of Entity without synchronization. In particular "updateEntityLayers(m_manager)" will crashes when entity->clearRecursiveLayerIds() is called

        Attachments

        1. stack001.txt
          45 kB
        2. stack002.txt
          3 kB
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            People

            Assignee:
            lemire_p Paul Lemire
            Reporter:
            altmonk altmonk
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              Dates

              Created:
              Updated:
              Resolved:

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