Details
Description
File "Src/qt3d/src/render/jobs/filterlayerentityjob.cpp":
Method FilterLayerEntityJob::run() is invokes in different threads simultaneously and deal with the same lists of Entity without synchronization. In particular "updateEntityLayers(m_manager)" will crashes when entity->clearRecursiveLayerIds() is called
Attachments
For Gerrit Dashboard: QTBUG-68942 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
232876,2 | Fix race condition when executing multiple filterlayerjobs at once | 5.11 | qt/qt3d | Status: MERGED | +2 | 0 |