Details
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Type:
Bug
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Status: Closed
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Priority:
P1: Critical
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Resolution: Done
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Affects Version/s: 5.12.0 Beta 3, 5.12.0
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Fix Version/s: 5.12.1
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Component/s: Packaging & Installer
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Environment:Windows 7
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Platform/s:
Description
I have a QML/C++ app which works on Android, but in Windows There's only blank (white) screen and the Application Output panel shows (EXECUTE APP is my own debug just before app->exec()):
unknown 0: EXECUTE APP
unknown 0: QOpenGLShader::link: D3D compiler module not found.
unknown 0: shader compilation failed:
"D3D compiler module not found.\n"
unknown 0: QOpenGLShader::link: D3D compiler module not found.
D3D compiler module not found.
unknown 0: QOpenGLShaderProgram::uniformLocation(matrix): shader program is not linked
unknown 0: QOpenGLShaderProgram::uniformLocation(opacity): shader program is not linked
unknown 0: QOpenGLShader::link: D3D compiler module not found.
etc.
The same app works with 5.11.2 and in Android with 5.12b3.