The performance drops significantly when running the application using multi-process mode versus forcing single process mode.
- Startup time is increased.
- FPS drops to less than half.
- CPU consumption sky-rocket.
It happens even on simple 3D presentations.
Attached a simple project where this problem happens.
|For Gerrit Dashboard: QTBUG-78483|
|278598,4||Compositor: Warn and clean up when client hardware buffer integrations fail||5.14||qt/qtwayland||Status: MERGED||+2||0|