QtWayland also uses OpenGL directly, in hardwareintegration and in examples (the non Qt Quick ones).
To be investigated what the right approach is here, when it comes to QRhi.
QTBUG-78627 which is intended to cover the Qt Quick based compositor APIs.
|For Gerrit Dashboard: QTBUG-78673|
|305025,3||WIP: Port shared texture provider to RHI-on-OpenGL||dev||qt/qtwayland||Status: NEW||-2||0|