Details
Description
Currently picking is done against the bounding volumes of a model, but there are cases where this won't be sufficient and we'll want to drill further down. One step would be to have collision volumes or multiple bounding volumes per model, which would cover most cases, but we possibly also want to have the ability to drill even further down and see if we intersect with the actual mesh of the model.
Attachments
Issue Links
- resulted from
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QTBUG-78785 Improve picking
- Closed