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  1. Qt
  2. QTBUG-74406 Abstract away the graphics APIs in Qt
  3. QTBUG-79086

Port twotextureproviders example to be able to function on both rendering paths

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    • Icon: Technical task Technical task
    • Resolution: Done
    • Icon: P2: Important P2: Important
    • 5.15
    • Qt RHI, Quick: SceneGraph
    • None

      To make it more difficult, the example relies on QSGSimpleMaterialShader (the convenience wrapper that should never have been introduced). So have to port away from that too.

      This example is not just a good demonstration on advanced scenegraph usage, but is also a good test of the material and node system.

       

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            lagocs Laszlo Agocs
            lagocs Laszlo Agocs
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