Create models that have:
- 1K
- 10K
- 50K
- 100K
- 500K
triangles. Models should have UV coordinates, so that we can toggle texturing on/off and change materials on the fly.
There is a separate task for creating textures.
- is required for
- 
                    QTBUG-81380 Create a benchmark demo application -         
- Closed
 
-         
| 1. | Retopology |  | Closed | Teemu Tamminen | 
| 2. | Creating highpoly 3D model |  | Closed | Teemu Tamminen | 
| 3. | Materials and textures |  | Closed | Teemu Tamminen | 
| 4. | Animation |  | Closed | Teemu Tamminen |