Details
Description
Create models that have:
- 1K
- 10K
- 50K
- 100K
- 500K
triangles. Models should have UV coordinates, so that we can toggle texturing on/off and change materials on the fly.
There is a separate task for creating textures.
Attachments
Issue Links
- is required for
-
QTBUG-81380 Create a benchmark demo application
- Closed
1.
|
Retopology | Closed | Teemu Tamminen | |
2.
|
Creating highpoly 3D model | Closed | Teemu Tamminen | |
3.
|
Materials and textures | Closed | Teemu Tamminen | |
4.
|
Animation | Closed | Teemu Tamminen |