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  1. Qt
  2. QTBUG-82927

Texture.sourceItem not correctly supported with RHI

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      When embedding 2D items into the 3D scene (via a texture, by using the sourceItem property of Texture), like the sourceitem manual test does, the application crashes due to a null command buffer when attempting to render the 2D item layer (as in Qt Quick layer) into a texture.

      This is because the QSGDynamicTexture updateTexture() call is made before QQuickWindow::renderSceneGraph() initializes the QSG(Default)RenderContext. Look into how this is supposed to work.

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            lagocs Laszlo Agocs
            lagocs Laszlo Agocs
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