Details

    • Technical task
    • Resolution: Done
    • Not Evaluated
    • 6.0
    • Quick: 3D
    • None
    • Qt Quick 3D - Week 19/20, Qt Quick 3D - Week 21/22, Qt Quick 3D - Week 23/24, Qt Quick 3D - Week 25/26, Qt Quick 3D - July, Qt Quick 3D - 33 - 34, Qt Quick 3D - 35 - 36, Qt Quick 3D - 37 - 38

    Description

      In order to generate shaders offline the generator and the runtime needs to use same shader key. At the moment the shader key depends on the order of image and light parameters they are set in runtime, which might change when implementation changes. This makes it impossible to generate shader for this material offline and also adds unnecessary permutations if e.x. the light types are the same, but in different order.

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            anmaatta Antti Määttä
            anmaatta Antti Määttä
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              Resolved:

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