Details
Description
It is still a bit of an unknown how we want the custom materials API to work in Qt 6, and how that will work with the offline generator. This task is about getting a better overview before deciding what to do.
Attachments
For Gerrit Dashboard: QTBUG-84773 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
312374,7 | Add code for handling custom materials in the shadergen tool | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
312375,7 | Add code for handling default materials in the shadergen tool | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |