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  1. Qt
  2. QTBUG-78135 Quick3D: Shader managment rework to enable an efficient QRhi-based port
  3. QTBUG-84773

Figure out how the custom material generator should work with the offline generator

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Details

    • Technical task
    • Resolution: Done
    • Not Evaluated
    • 6.0
    • Quick: 3D
    • None
    • Qt Quick 3D - Week 19/20, Qt Quick 3D - Week 21/22, Qt Quick 3D - Week 23/24, Qt Quick 3D - Week 25/26, Qt Quick 3D - July, Qt Quick 3D - 33 - 34, Qt Quick 3D - 35 - 36, Qt Quick 3D - 37 - 38

    Description

      It is still a bit of an unknown how we want the custom materials API to work in Qt 6, and how that will work with the offline generator. This task is about getting a better overview before deciding what to do.

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            stromme Christian
            stromme Christian
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            Dates

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              Resolved:

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