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  1. Qt
  2. QTBUG-85991

When running a native iOS application on macOS Silicon then if requires full screen is turned off then it can end up not being rendered correctly after a given size

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    • macOS

    Description

      When running a native iOS application on macOS Silicon then if requires full screen is turned off then it can end up not being rendered correctly after a given size. To reproduce this can be done with any of the examples:

      • Select iOS as build target and build (don't run)
      • Open the generated Xcode project with Xcode 12 Beta 4
      • Select My Mac (Designed for iPad) as build target
      • In the target's General tab, disable Requires full screen (alternatively, in the Info.plist file, set UIRequiresFullScreen to false or NO.
      • Run the app -> the iOS ARM app is now being natively run on macOS
      • Enlarge or maximize the window size
      • After a certain size has been reached, the canvas size doesn't increase anymore

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            vestbo Tor Arne Vestbø
            andysh Andy Shaw
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              Resolved:

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