Details
Description
In most cases, skinning models will come from assets by modeling tools.
However, CustomGeometry can support skinning and it will be good to show quick3d's skinning concept with a simple example.
Attachments
For Gerrit Dashboard: QTBUG-86535 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
313413,14 | make CustomGeometry to support skinning | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |