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  1. Qt
  2. QTBUG-90536

QThreadPooler should be able to use another threadpool

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    • Icon: Suggestion Suggestion
    • Resolution: Unresolved
    • Icon: P2: Important P2: Important
    • None
    • 5.15.2
    • Qt3D
    • None
    • All

      It's pretty easy to make the rendering completely freeze and be blocked if the global threadpool is being used with Qt::Concurrent. For example:

      QtConcurrent::map(list, []() { sleep(60); });
      

      I think the user should be able to specify the thread pool that Qt3D runs on, or make environmental variable for it.

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            seanharmer Sean Harmer
            vpicaver Philip Schuchardt
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              Updated:

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