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  1. Qt
  2. QTBUG-90536

QThreadPooler should be able to use another threadpool

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    Details

    • Type: Suggestion
    • Status: Reported
    • Priority: P2: Important
    • Resolution: Unresolved
    • Affects Version/s: 5.15.2
    • Fix Version/s: None
    • Component/s: Qt3D
    • Labels:
      None
    • Platform/s:
      All

      Description

      It's pretty easy to make the rendering completely freeze and be blocked if the global threadpool is being used Qt::Concurrent. For example:

      QtConcurrent::map(list, []() { sleep(60); });
      

      I think the user should be able to specify the thread pool that Qt3D runs on, or make environmental variable for it.

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            People

            Assignee:
            seanharmer Sean Harmer
            Reporter:
            vpicaver Philip Schuchardt
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              Dates

              Created:
              Updated:

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