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  1. Qt
  2. QTBUG-90856

Scene3D forces rendering of other 2D items at 60fps even if OnDemand rendering enabled

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • Icon: P2: Important P2: Important
    • None
    • 5.15.2
    • Qt3D
    • None
    • Linux/X11, Windows

      This looks like a regression in 5.15.2.

      Scene3D can be configured to OnDemand rendering and it works fine for 3D entities,
      but any other items are rendered at every frame.

      STR:
      1. create Scene3D and set RenderSettings.OnDemand (see attached empty scene)
      2. run qmlscene ondemand-scene3d-updates.qml by RenderDoc
      3. Check fps and/or capture frame to see which items are rendered

      First bad revision is
      09eb4028e "Rework Scene3D to fix potential crash on shutdown"

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            seanharmer Sean Harmer
            jirauser52013 user-c858f (Inactive)
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              Created:
              Updated:

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