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  1. Qt
  2. QTBUG-94119

Qt3D crashes in Release while running fine in Debug

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P1: Critical
    • Resolution: Invalid
    • Affects Version/s: 5.15.0 RC2
    • Fix Version/s: None
    • Component/s: Qt3D
    • Labels:
      None
    • Environment:
      Windows 10 MSCV2019 64 bit release
    • Platform/s:
      Windows

      Description

      When running a 3D application in release mode it crashes after a random amount of time. I added Debug information to the Release version and it crashed inside the Qt3DRenderer. I am still not sure if it is my error.

       

      I am running my following project https://github.com/Olgidos/SOMPviewer . When I run this, click on 3D and push the bottom left play and select a speed (8x) it crashes after a while.

       

      1 Qt3DRender::Render::OpenGL::Renderer::cleanGraphicsResources renderer.cpp 2322 0x7ffe23fbc922
      2 Qt3DRender::Render::OpenGL::Renderer::doRender renderer.cpp 798 0x7ffe23fbda88
      3 Qt3DRender::Scene3DRenderer::render scene3drenderer.cpp 430 0x7ffe64095dfa
      4 doActivate<0> qobject.cpp 3886 0x7ffe21344699
      5 QQuickWindowPrivate::renderSceneGraph qquickwindow.cpp 501 0x7ffe20e54b19
      6 QSGRenderThread::syncAndRender qsgthreadedrenderloop.cpp 839 0x7ffe20e0acec
      7 QSGRenderThread::run qsgthreadedrenderloop.cpp 1047 0x7ffe20e09b69
      8 QThreadPrivate::start qthread_win.cpp 405 0x7ffe21176e63
      9 BaseThreadInitThunk KERNEL32 0x7ffe77667034
      10 RtlUserThreadStart ntdll 0x7ffe784c2651

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            Assignee:
            seanharmer Sean Harmer
            Reporter:
            olgidos kdke kdkdl
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              Updated:
              Resolved:

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